LANFest Sacramento
Summer 2019 at McClellan Schedule |
Day/Time |
Event |
Location |
Friday |
4:00 PM |
Event Opens / Registration |
Main Room |
8:00 PM |
LANFest Presentation: Opening Orientation |
Stage |
9:00 PM |
Game Contest: Seattle Gummy Co - WoT Race |
Main BYOC |
11:00 PM |
Fortnite Contest |
Main BYOC |
12:00 AM |
Crazy Contest |
Main BYOC |
Saturday |
9:00 AM |
Morning Wake up CALL: Seattle Gummy Co |
Main BYOC |
11:00 AM - 2:00 PM |
BYOC Tournament: Tech2U - Rocket League 3v3 |
Tournament Desk |
12:00 PM |
Crazy Contest |
Front of Venue |
1:00 PM |
Super Smash Bros. Ultimate (Switch) Tournament |
Consoles |
2:00 PM - 5:30 PM |
BYOC Tournament: CCI Consolidated - Overwatch 6v6 |
Tournament Desk |
2:00 PM |
Workshop: Game Programming with BLOCKY Part 1 |
Workshop Room |
4:00 PM |
Workshop: KSP with FatherOwnage |
Workshop Room |
6:00 PM |
Dinner on LANFest |
Front of Venue |
7:00 PM |
LANFest Presentation: Sponsors Night & Prize Drawing |
Stage |
8:00 PM |
BYOC Tournament: Quest Technology Management CS:GO 5v5 |
Tournament Desk |
9:00 PM |
Mortal Kombat 11 (PS4) Tournament |
Consoles |
10:00 PM |
Game Contest: Seasoned Game Quake 2 |
Main BYOC |
12:00 AM |
Crazy Contest |
Courtyard |
Sunday |
9:00 AM |
Morning Wake up CALL: Monster |
Main BYOC |
11:00 AM |
Workshop: KSP with FatherOwnage |
Workshop Room |
12:00 PM |
Contest Deadline: All on going contest |
BYOC Area |
12:00 PM - 2:00 PM |
BYOC Tournament: Seattle Gummy Co - Apex Legends |
BYOC Area |
1:00 PM |
Workshop: Game Programming with BLOCKY Part 2 |
Workshop Room |
4:00 PM -5:00 PM |
LANFest Presentations: Awards & Prize Drawing |
Stage |
6:00 PM |
Event Closed |
|
The schedule is subject to change, please check the #schedule channel on the discord.gg/Sacramento during LANFest. Summer 2019 may have a limited PA system, announcements will be primarily made on Discord. Don't miss out on activities, make sure to pay attention to the #announement text channel and to have server notifications turned on. Tournaments require in-person check-in for teams at the Tournament Desk. Teams that don't check in, slow to communicate, or late to matches will be disqualified. Contests and drawings require attendees to be present and responsive to be able to win. |